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“World of Warcraft’s most interesting interactive music game” Rock, Paper, Shotgun About the Composer J.D. Durkin: “The composer of the music for the Wing Commander series gets it right from the first demo” Game Artisans “Perfection from Game Arts” Double Fine “It’s shocking how well Durkin’s music meshes with the game’s combat style” GamesIndustry.biz About The Game: “The videogame hasn’t ever been as fun as this” GameSite.fr About The Game: “The music is the star” GameSpot About The Game: “The best game music ever created” Gamasutra About The Game: “A music game with an RPG structure” The New Yorker About The Game: “An incredible way to turn the concept of Sound Forge into a game” Cnet About The Game: “The most engaging music game to date” Unreal Engine The music, just like the game itself, is perfectly suited to this. It’s amazing to put in game, and to hear it play. It’s the game that changed my career. I wish I could have been there to see it! If you own it on Steam you can download it and run it in the editor. It’s just like a spectrogram with some cool filters built in, and pretty easy to use. There are plenty of tutorials online, but I found it easiest to use Steam to simply run it. If you don’t own it, it’s on sale right now, and may be discounted even further. Then again, you can always get it for free, on ModDB ( July I was at a conference where the presenter, Dr. John Gruber, launched a huge rant about iPad and its OS, iOS. He claimed that they are not only competing against and wanting to compete against Apple Mac desktop and laptop, but also for the living room. I stand 100% behind that statement. I also believe that we aren’t there yet, but we are on our way. In fact, I believe we are years from iPad really competing for living