‘Retro/Grade’ is a game and an image book publisher with over 260 indie games and 80 portrait/illustrations.
Their most recent title, ‘Sakujiroh’, is currently in the final stages of QA certification (retrograde co.=’s F-15 is one of the coursepieces needed for the game) and will be released on social media and appstores on Oct 24, 2018.
Retro/Grade is a game and an image book publisher with over 260 indie games and 80 portrait/illustrations. Its most recent title, ‘Sakujiroh’, is currently in the final stages of QA certification (retro
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An experimental 35-minute tale about playing video games.
By IGN Staff
When we were kids, our gaming experiences were limited to the school library’s rowdy group of big kids, the mall’s fighting game section, the nearest arcades. Sure, there was Nintendo, but it seemed like everyone owned a Nintendo and there wasn’t a soul who didn’t want to be the best at Mario. Our lives were limited to playing virtual games–running around a castle in Mario Bros., capturing the girl’s heart in Dragon Quest, killing creatures in Contra. And then we grew up.
The Switch conquered the world, focusing on play in a living room, but missed the table-top variety.
The Emulator slowly shed away from its gaming past, with no strong end-game to bring gamers back the way they once used to play their games. The Video Game industry turned to a younger customer base, focused on quick-wins and social connectivity. And consoles detached themselves from the living room and became a bit more elusive. The choice to trade in a small box of rich experiences for one of the most ubiquitous appliances of the home was tough.
So, with this in mind we decided to try a different experiment that would explore the Nintendo titles that defined the console. Today we’re showing Retro/Grade DX, a faithful adaptation to the nearly 35-minute experimental personal tale of the last 30 years. This is a story about a kid’s life, or at least the life we choose to explore based on a series of gaming milestones. The Retro/Grade DX is offered by WayForward, the same developer that brought Flipnote Studio: Hyper Edition and Inti Creates’ Blaster Master Zero to the Nintendo eShop. It seems to be the perfect way to get some alternative perspective on the ways we’ve enjoyed retro experiences on the Nintendo Wii U and Sony PlayStation 4.
You see, we’ve opted to present this, Retro/Grade DX, as a 2.5D platformer to give gamers a chance to find it. The game places the player in a living room, originally inside of a GameBoy, but a choice is made to live in a world consumed by living room. A system of control is set, just the way we remember it from so many old games.
Now, gamers can play through several remakes of Snake or Super Mario Bros., beat Dragon Quest II’s Paddleton, join the Incredible Hulk for